Looking for someone who specializes in creating realistic 3D Character Body, Face, Hair and/or Clothing/Armor Meshes and Textures for the game "The Lays of Althas: Sundered Order" (LoA:SO).
Currently using Reallusion Character Creator 3 (CC3) to create Human Characters.
Communication is key to a smooth and efficient pipeline; must communicate clearly and effectively with team members.
May be called upon to aid junior members of the team in any relevant area.
Requirements
Creating realistic Human Character Meshes and Textures
Creating realistic Human Clothing / Armor Meshes and Textures
Creating Human Hair sculpts using Hair Card and Alpha Planes
Physically-based Rendering (PBR) experience for game sculpting required
Previous experience working with low-poly/game-ready assets required
Full Texturing ability (Diffuse, Normal, Displacement etc).
Able to work effectively and accurately from pre-defined concept art and designs.
Able to work with and provide constructive criticism and feedback.
A passion for modeling and a dedication to creating AAA quality games.
Benefits
Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).