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Lead Software Engineer, Platform and Console Systems – Proprietary C++ Engine at Blackbird Interactive | JobVerse
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Lead Software Engineer, Platform and Console Systems – Proprietary C++ Engine
Blackbird Interactive
Remote
Website
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Lead Software Engineer, Platform and Console Systems – Proprietary C++ Engine
Canada
Full Time
1 week ago
$140,000 - $180,000 CAD
No H1B
Apply Now
Key skills
C++
C
About this role
Role Overview
Lead the effort to port and harden a proprietary AAA game engine for current gen consoles
Own the platform and console roadmap for core engine-facing systems
Drive engine-level performance improvements focused on frame-time stability
Architect and optimize memory systems
Build and evolve I/O and streaming foundations
Improve CPU scheduling and concurrency
Lead platform integration and abstraction layers
Establish performance guardrails
Partner cross-discipline with gameplay, rendering, audio, content, and build teams
Mentor and raise the bar through design reviews
Requirements
5+ years of professional game development or performance-critical systems experience
Expert-level modern C++ and systems debugging skills
Deep understanding of console constraints and performance fundamentals
Track record of shipping or supporting production console titles
Comfortable defining and enforcing budgets for CPU, memory, and I/O
Strong ownership mindset
Benefits
four-day work week
remote and hybrid work arrangements
Apply Now
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