Implement and own in-game audio using Unreal Engine’s built-in audio stack.
Design and maintain interactive audio systems (adaptive music, environmental audio, tension systems, etc.)
Build and refine tools, templates, and workflows that improve audio iteration and efficiency
Partner with engineering to integrate audio systems and solve technical challenges
Tune spatial audio, occlusion, and environmental effects for immersive gameplay
Optimize audio performance, memory usage, and scalability across platforms
Debug and troubleshoot audio issues throughout development
Help define and document best practices for audio implementation
Requirements
3+ years of experience in technical sound design or audio implementation in games
Strong experience with Unreal Engine’s native audio and Metasound Systems
Solid understanding of interactive audio systems and real-time implementation
Experience working closely with both creative and engineering teams
Strong troubleshooting skills and attention to detail
Ability to manage multiple priorities in a fast-paced environment
Experience with mixing for atmospheric horror projects.
Tech Stack
Unreal Engine
Benefits
Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com