Building visual material authoring workflow (code generation, node-graph editing).
Adding play-in-editor support to our level editor.
Porting our client runtime to a new console platform.
Adding a new type of collision primitive to our physics system.
Requirements
At least five years of professional experience working on game engines and tools in a multi-platform environment.
Our engine and tools are written in C. We are looking for applicants who have shipped major features written in C and/or C++.
Our curiosity drives us. You must be deeply curious about something and have some evidence of that curiosity. We are looking for candidates that demonstrate a pattern of persistent and self-motivated exploration.
Tech Stack
Node.js
Benefits
potential annual bonuses (though they are not guaranteed)
health, dental, vision, life, and disability insurance