Guildford, England, United Kingdom of Great Britain and Northern Ireland
Full Time
1 hour ago
Key skills
C++CLeadershipCommunicationCollaboration
About this role
Role Overview
Bridge the gap between creative and technical aspects of development, working closely with art, design, and production
Partner with other department leads to shape and implement a clear technical vision for the game
Offer pragmatic technical expertise where needed, while empowering your team to find their own solutions
Conduct code reviews and debugging, giving constructive feedback to maintain code quality and efficiency
Mentor and manage the team, ensuring code quality meets the game's requirements
Help build a skilled, motivated technical team through recruitment and talent development
Run effective meetings and software/build reviews that encourage active feedback and new ideas
Support the Technical Director as needed
Requirements
Proven leadership experience as an Associate Technical Director, Technical Lead, or Lead Engineer, having led at least one full AAA game project from start to finish
Strong proficiency in C/C++ and a solid grasp of core game engineering disciplines
A track record of building and managing cohesive, high-performing teams
Excellent communication and collaboration skills, with the ability to work effectively across disciplines
A genuine passion for making great games and pushing technical boundaries
Bonus points if you have: Previous experience in building large scale, realtime, multiplayer games
Benefits
Flexible hybrid working (we work 3 days per week on-site)