teamLFG is focused on creating games that connect players into invested communities, and they are seeking a Senior Game Services Engineering Lead to design and build core services for their games. This role involves leading a team of engineers and collaborating with cross-disciplinary teams to implement features and ensure production quality.
Responsibilities:
- Build and maintain production-quality backend game services
- Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development coaching
- Collaborate daily with a cross-disciplinary team to design and build the services-driven features for the game (including sessions, matchmaking, and progression)
- Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
- Calmly deal with production incidents, participating in an on-call rotation after launch
Requirements:
- Production experience designing and building backend game services
- Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
- Experience leading (direct management, mentoring, or guiding) engineers
- Ability to diagnose complex system failures using logging and metrics
- Ability to write, debug, and maintain code in Rust
- Embrace a 'we' culture in addition to being an outstanding collaborator and communicator
- Experience with 'games as a service' online game development
- Ability to write, debug, and maintain code in C++
- Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)