Crossing Hurdles is seeking a Lua Gameplay Systems Engineer to build gameplay systems that support AI training. The role involves writing clean and structured gameplay logic, designing core systems and mechanics, and creating unit tests for gameplay systems.
Responsibilities:
- Build gameplay systems in Lua to support AI training
- Write clean and structured gameplay logic
- Design core systems and mechanics
- Create unit tests for gameplay systems
Requirements:
- Proficiency in Lua
- Experience in gameplay or systems development
- Ability to write clean, maintainable code
- Experience with unit testing