Unity3D is the world’s leading game engine, powering play for more than 3 billion consumers each month. The Unity Editor Platform Team is seeking an experienced software engineer to develop cross-platform API abstractions and maintain the Unity Editor application across various operating systems.
Responsibilities:
- Collaborating daily with a team of senior engineers with extensive platform development experience
- From design to delivery, develop cross-platform API abstractions on Windows, macOS and Linux with a focus on native code
- Keep the Unity Editor up to date on target operating systems by implementing support for new OS features and adapting to current OS design guidelines
- Support our existing users and partners by maintaining and improving our existing codebase
- Contribute to our team roadmap by working with Product Managers and partner teams worldwide to plan and deliver new authoring experiences for the Unity Editor
Requirements:
- Proven modern C++ development skills
- Experience with Win32, Cocoa (Objective-C) or GTK
- The proven ability to foster and maintain cross-team partnerships with worldwide teams
- Native debugger experience to root-cause and solve difficult platform issues
- A passion for maintaining a rock-solid foundation while also moving the Unity Editor platform forward
- C# development experience
- Postmortem debugging experience (Windows dump files, macOS/Linux core dumps)
- Refactoring legacy codebases
- Experience working with and authoring Docker container images