The General Intelligence Company of New York is focused on building highly-capable autonomous agents for startups. They are seeking a Game Designer to enhance their product, Cofounder, by designing engaging gameplay loops and intuitive game mechanics that help users run their companies effectively.
Responsibilities:
- Design gameplay loops for Cofounder: missions, goals, departments, progression, maps, unlocks, rewards, and recurring user actions. Translate these gameplay loops into actual direct product surface for our users
- Turn “run your company” into clear, intuitive game mechanics users understand
- Build compounding strategy into the product: decisions should matter, systems should interact, and progress should create new options
- Make agent workflows feel fun, fast, and rewarding instead of abstract or confusing
- Work with design and engineering to spec, ship, measure, and improve gameplay-driven product experiences
- Study user behavior to optimize and identify loops
- Push Cofounder toward the feeling of a great strategy game while keeping it useful for real companies