Job Title: Staff Software Engineer / Senior Tools Engineer (Game Tools & AI)
Location: Los Angeles, CA (1-2 Days Onsite in a week)
Job Description
As a Staff Software Engineer, you'll bring deep knowledge of specific technical areas while valuing the opportunity to work across a variety of broader domains. You'll drive tooling features both in- and out-of-engine that empower creatives and provide other engineers with a clear illustration of extraordinary engineering.
As a Software Engineer III on an unannounced R&D project, you will explore new content creation workflows that empower creatives to focus on iteration, not implementation. You will work closely with designers, artists, and other engineers to understand their needs and will be hands-on in conceptualizing, planning, and implementing AI-powered solutions to increase developer efficiency. You will be at the forefront of cutting-edge AI in the game industry, bridging the gap between new technologies and novel, world-class player experiences. You will report to the Director of Engineering of the project.
Responsibilities
Required Qualifications
Desired Qualifications