Building the future of the rendering system that is the cornerstone of all products.
Directly impacting the performance, quality, and user experience of cutting-edge technologies.
Optimizing video processing pipeline, enabling low-latency streaming, and pushing the boundaries of audio and video processing.
Working in fast-paced, innovative environments with a team passionate about gaming and video technologies.
Requirements
Understands the demands of real-time rendering and performance optimization.
Have extensive experience with multi-threaded rendering and can optimize complex systems to maximize performance.
Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX, and can leverage these tools to create efficient and high-performing rendering solutions.
Write in C++ as their primary language, demonstrating deep expertise and comfort with its nuances.
Are familiar with video streaming technologies and can contribute to optimizing video pipelines for low-latency video processing.
Have extensive experience working with the FFmpeg library and can integrate video and audio processing capabilities into sophisticated applications.
Understand video and audio signal processing and can contribute to improving streaming workflows and overall media performance.
Have worked on streaming and editing video for live broadcasting or online platforms, ensuring smooth, high-quality delivery.
Have an understanding of embedded programming and can work with hardware to optimize performance for specific platforms.
Experience working with broadcast audio and video standards and technologies, such as AAC, ProRes, H.265, MPEG-DASH, HLS, SRT and various compression formats, ensuring compatibility and quality in diverse environments.
Familiarity with rendering on multiple platforms, including Windows, macOS, and Linux, with an understanding of platform-specific challenges and optimizations.
A problem-solving mindset, with the ability to diagnose and address bottlenecks, inefficiencies, and rendering challenges.
A passion for creating efficient, reliable, and scalable rendering systems, improving every aspect of the media delivery process.