Define and own a product vision, strategy, and roadmap that is informed by technical product expertise, customer feedback from Unity Studio Productions and Customer Success organizations, Production Verification, market research, user feedback, and competitive analysis
Partner with stakeholders (e.g. Engineering, Quality, Design, Documentation, Program Management) to identify business goals, user needs, and technical requirements
Prioritize product features and improvements based on feedback from key external partners
Collaborate with other product team members to ensure solid cross-product integration and minimization of redundant feature code
Facilitate customer feedback loops to refine and improve the product by iteratively adding customer value
Hands-on tests and demos to understand requirements and proposed solutions, verify deliveries, and showcase delivered features to customers, users and, partner.
Requirements
Prior experience in video game development as a Graphics Engineer, or similar, working with Unity, Unreal, or proprietary game engines.
Strong skills in roadmap planning, feature prioritization, and stakeholder management.
Cross-functional collaboration capabilities to bring teams together as we drive towards common goals and priorities.
Solid understanding of rendering pipelines, GPU architecture, low level graphics APIs (e.g., Vulkan) and performance optimization techniques, especially on restrictive hardware platforms.
Tech Stack
Unity
Unreal Engine
Benefits
Relocation support is not available for this position.
Work visa/immigration sponsorship is not available for this position.