Review existing systems and designs across Voldex games (particularly Brookhaven) to identify areas for improvement and propose actionable design solutions.
Write and maintain clear, actionable design documentation to support implementation across engineering, art, and production.
Collaborate closely with product managers and analysts to translate game data and player feedback into impactful gameplay changes.
Contribute to the design and iteration of new features, including roleplay tools like props and avatar editor, live events, and new roleplay content
Balance new and existing systems to ensure fairness, engagement, and monetization goals are met.
Participate in ongoing competitive research and player testing to stay informed on top Roblox experiences and identify feature opportunities or risks.
Support live operations by proposing, tuning, and evaluating events, limited-time modes, and monetization strategies.
Requirements
Experience using Roblox Studio (professionally or personally)
Strong understanding of systems design, progression loops, and live operations
Experience designing features that improve retention, engagement, and monetization
Proficiency in writing clear, actionable game design documentation, including flows, configs, and feature specs
Ability to create basic wireframes, player flows, or annotated mockups to communicate UX intent
Experience using data and community insights to inform design decisions
Excellent communication and collaboration skills across disciplines (art, engineering, product, analytics)
Passion for roleplay and simulation games, from DnD to The Sims to any world where players can act, build, and tell their own stories
Ability to work collaborative hours aligned to EST–PST time zones