Create professional looking promotional 2D materials based on in-game content
Ensure consistency in UI assets across different platforms and resolutions
Create all kinds of graphical content for Space Engineers 2 game including UI elements, splash screens, icons, promo screenshots, logos, sketches, and other 2D work
Consider technical constraints and limits to propose feasible concepts
Make necessary changes to ensure work conforms to the established artistic vision
Work collaboratively with the team and iterate using feedback to drive and polish features to a high-quality state
Requirements
3+ years of professional experience as a 2D/UI Artist in the video game industry (mandatory)
Strong portfolio demonstrating in-game UI systems, clear information hierarchy, iconography, layout and interaction thinking
Advanced skills in Adobe Photoshop and Illustrator
Practical experience with Figma
Solid understanding of UI/UX principles for games
Strong sense of composition, typography, color theory, and visual balance
Ability to receive feedback and iterate efficiently
Proactive, self-driven mindset
Fluent English (spoken & written)
Benefits
5 weeks’ vacation
Flexible sick leave
Modern offices with quality equipment
Community events such as team breakfasts, workshops, and game nights