Reporting to the Lead Artist and liaising with the game team.
Create a variety of concept art aimed at AAA stylised world art assets, including props, scenery, and vehicles.
Ability to show clear and elaborate breakdowns for a 3D artist to follow and understand.
Quickly create and iterate ideas through collaboration with the Art Lead and Art Director to help problem-solve and meet the artistic style required.
Work closely with the Design and Art teams to help break down technical challenges through your concept and production art.
Requirements
Ideally a First in Fine Art, Digital Media Design, or a relevant degree.
Exceptional portfolio that demonstrates a breadth of ability and fundamental drawing and design skills; perspective, light & colour, composition, form language, etc
Solid understanding of industry standard 2D/3D art packages, for example: Photoshop, Maya/Max, Z-Brush.
A good sense of composition and eye for detail, colour, and lighting
Be comfortable presenting ideas to members of the team
Demonstrable time management, organisational, and communication skills are a must.
Enthusiastic team player, positive and outgoing personality
A passion for pushing visual quality and production techniques, video games, art, and a commitment to personal development
A creative thinker with strong problem-solving skills
Benefits
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