Duolingo is on a mission to provide the best education globally, and they are seeking a Senior Product Manager for their Social Growth team. This role involves driving social product features that enhance user retention and engagement while collaborating with cross-functional teams to innovate and optimize user experiences.
Responsibilities:
- Own your team’s roadmap, from idea to execution
- Drive Social product features through their entire creative cycle: ideation, specification, development, release, analysis, and iteration
- Dig deep into data and external research to explore and validate feature ideas
- Drive product strategy of a key Social Growth team in close partnership with executive leadership
- Partner closely with product designers to ensure a fun, useful user experience in our product
- Work with engineers to help guide feature development, from the feasibility of a new feature to a new affordance that we haven’t taken advantage of yet
- Perform experiment analysis on features to be immediately turned into opportunities for future optimization
- Work fast
Requirements:
- Experience generating outstanding results as a Product Manager at a consumer mobile app
- Experience building and executing on roadmaps that enhance existing features while also creating net new features that have significant impact
- Ability to act independently, driving alignment up and down within the organization without waiting to be told what to do
- Ability to dig into an experiment to identify data and insights that inform meaningful decisions
- Appetite for throughput - you can't wait to ship the next experiment, both to drive impact and to start learning about how your change impacted the user experience
- Desire to find and assess patterns or features from other apps or games that can be adapted and applied to Duolingo
- Experience working closely with product design to create simple and intuitive user experiences that still ship impact
- Experience leading product teams of engineers, designers, and even other PMs
- Bachelor's Degree in Engineering, Business, Design, Psychology, or equivalent
- Advanced degree in Business, Computer Science, Design, Psychology, or equivalent
- Experience working on social, growth and/or retention feature sets in mobile games or gamified products
- Experience leading a team that shipped 50+ experiments a quarter