Figma is growing its team of passionate creatives and builders on a mission to make design accessible to all. They are seeking technically-minded product designers to shape how teams build together, focusing on creating high-quality features and product improvements.
Responsibilities:
- Contribute to overall strategy and decision-making about product direction
- Help deliver and refine clear storytelling around product needs and opportunities
- Work cross-functionally with product management, engineering, design, and research peers
- Create and iterate on flows, prototypes, and high-fidelity visuals, as well as provide thoughtful feedback for others doing the same so you can all do your best work
- Design and ship high-quality features and product improvements in Figma’s core product surfaces
- Contribute to our design org’s culture by participating in design critiques, mentoring peers, and sharing best practices across teams
Requirements:
- 3+ years of experience designing UX and UI for a software product of similar scale and complexity
- Great attention to detail and a strong eye for visual craft, such as composition, typography, and layout
- Fluency in interaction design and prototyping, to express and refine nuanced design decisions
- A track record of independently driving design processes from discovery through launch—balancing user needs, technical constraints, and business goals
- The ability to guide decision-making with structured thinking, clearly articulated rationale, and user-centered research
- A knack for figuring out ambiguous problems in complex systems, and shaping them into simple solutions with clear goals
- Experience researching, prototyping, or building products with AI and other emerging tools to uncover new patterns for creativity and collaboration
- Familiarity with web technologies like HTML/CSS, prototyping tools such as Origami, or advanced Figma features like Auto Layout, Variables, and Components
- A design/development hybrid background, or experience building websites or apps
- A history of working on canvas-based interfaces or tools that support creative workflows
- Prior work involving design systems, like creating, maintaining, or contributing to a design system