Crossing Hurdles is seeking a Lua Gameplay Systems Engineer to build gameplay systems that support AI training. The role involves writing clean gameplay logic, designing core systems, and creating unit tests.
Responsibilities:
- Build gameplay systems in Lua to support AI training
- Write clean and structured gameplay logic
- Design core systems and mechanics
- Create unit tests for gameplay systems
Requirements:
- Proficiency in Lua
- Experience in gameplay or systems development
- Ability to write clean, maintainable code
- Experience with unit testing