Persona AI is developing and commercializing rugged, multi-purpose humanoid robots that perform real work. As an XR & Rendering Engineer, you will build immersive interfaces for operators, focusing on usability and safety while ensuring high-fidelity spatial feedback and preventing disorientation during operation.
Responsibilities:
- An immersive operator interface for our humanoid fleet, built in a real-time 3D engine — with genuine focus on usability and safety
- Custom shaders and ray-traced rendering pipelines that give operators high-fidelity spatial feedback without sacrificing frame rate
- Immersive frontend systems for Android and embedded Linux AR devices using Unity, Unreal, or OpenXR
- XR interfaces that account for human perceptual limits — how latency feels, how disorientation builds, and how to prevent both
- A visual feedback language for robot state, alerts, and operator guidance that works under pressure