Companion Group is a AAA co-development gaming studio renowned for overcoming intricate challenges in multiplayer game development. They are seeking a UI/UX artist to design and implement player-friendly interfaces for their Unreal Engine 5 game project, emphasizing accessibility and usability.
Responsibilities:
- Design and implement intuitive UI layouts, menus, and HUD elements in Unreal Engine 5
- Create UX flows that prioritise clarity, usability, and accessibility for a wide range of players
- Follow the given art direction and expend upon its visual identity of the game’s interface, including iconography, typography, and graphic elements
- Collaborate with game designers, artists, and engineers to ensure UI/UX integrates seamlessly with gameplay systems
- Develop accessibility features such as scalable text, colorblind-safe palettes, control remapping, and audio/visual cues
- Produce wireframes, prototypes, and style guides for consistent design and art direction
- Optimise UI for performance across platforms without sacrificing clarity or accessibility
- Stay current on accessibility standards, best practices, and evolving player needs
Requirements:
- Proven experience designing UI/UX for games, ideally in Unreal Engine 5
- Experience level suited for intermediate to senior roles
- Strong portfolio showcasing interface design, visual polish, and player-centric workflows
- Knowledge of Accessibility Guidelines (WCAG and Nintendo accessibility standards for Switch)
- Ability to translate complex gameplay systems into clear, usable interfaces
- Strong graphic design fundamentals: composition, typography, hierarchy, spacing
- Can deliver polished, game-ready elements showcasing strong illustrative instincts (Icon sets, etc.)
- Proficiency in design tools (e.g., Figma, Photoshop, Illustrator) and Unreal UMG/Slate
- Strong collaboration and communication skills across disciplines, time zones, and cultures in a small, fast-paced team
- Experience with motion design or animation for UI transitions
- Familiarity with localisation and supporting multiple languages
- Knowledge of player research, usability testing, and iterative design