Minimum qualifications:
- Bachelor's degree or equivalent practical experience.
- 4 years of interaction design experience in product design or UX design.
- Include a portfolio, website, or any other relevant link to your work in your resume (providing a viewable link or access instructions).
Preferred qualifications:
- Master's degree in Design, Human-Computer Interaction, Computer Science, a related field, or equivalent practical experience.
- 2 years of experience working in a complex, cross-functional organization.
- Experience designing tools for others to create with (web and mobile).
- Experience creating effects for video platforms.
- A strong foundation in design systems thinking.
About the job
At Google, we "Focus on the user and all else will follow." Our Interaction Designers transform complex tasks into intuitive, easy-to-use experiences for billions of people. From creating user flows and wireframes to building mockups and prototypes, you will envision and bring product experiences to life with an inspired, refined, and magical feel. You will join our multi-disciplinary UX team, collaborating with Engineering and Product Management, leveraging user insights to create industry-leading products.
As an Interaction Designer, you'll apply user-centered design methods to craft industry-leading user experiences from concept to execution, working with design partners to evolve the Google design language to build beautiful, innovative products.
At Google, we "Focus on the user and all else will follow."
In this role, you will focus on enabling third-party effect creators to build new and exciting effects within YouTube's web-based Effect Maker tool. You will design, validate, and refine experiences with Effects in Shorts and Creation within the YouTube Main app. This position requires strong end-to-end user experience skills to manage user experience and bring effects directly into the YouTube app experience, such as the camera, effect picker, and swipe functionality. You will collaborate closely with adjacent Shorts and creation teams, and partner with product managers to unlock new opportunities such as monetization and custom branded effects.
At YouTube, we believe that everyone deserves to have a voice, and that the world is a better place when we listen, share, and build community through our stories. We work together to give everyone the power to share their story, explore what they love, and connect with one another in the process. Working at the intersection of cutting-edge technology and boundless creativity, we move at the speed of culture with a shared goal to show people the world. We explore new ideas, solve real problems, and have fun — and we do it all together.
Individual pay is determined by factors including job-related skills, experience, and relevant education or training.
US: $132000 - $190000 (USD) + 15% bonus target + equity + benefits
Learn more about
benefits at Google.
In this role, you will focus on enabling third-party effect creators to build new and exciting effects within YouTube's web-based Effect Maker tool. You will design, validate, and refine experiences with Effects in Shorts and Creation within the YouTube Main app. This position requires strong end-to-end user experience skills to manage user experience and bring effects directly into the YouTube app experience, such as the camera, effect picker, and swipe functionality. You will collaborate closely with adjacent Shorts and creation teams, and partner with product managers to unlock new opportunities such as monetization and custom branded effects.
Responsibilities
- Design, validate, and refine feature experiences for YouTube’s web-based Effect Maker, and experiences with Effects in Shorts and Creation within the YouTube Main app.
- Collaborate with product managers, engineers, and cross-functional stakeholders to understand requirements, and provide creative, thoughtful solutions.
- Work with UXR to understand and anticipate user trends and needs and iterate on design solutions.
- Independently own and execute the design process end-to-end.
- Produce deliverables such as mocks, wireframes, user flows, interactive prototypes, and carefully crafted visual specs.