Use participatory design activities to understand vision, business model and assumptions about user needs and behaviors.
Conduct user research to understand user needs, mental models and working contexts.
Create annotated prototypes or wireframes of user interface designs that visually and textually communicate the behavior of a software application.
Guide effective documentation and communication of design
via wireframes, mockups, prototypes and user stories.
Lead and influence business-wide discussions relative to current user experience projects and the future direction of design and user experience.
Requirements
Bachelor's Degree in Design with advanced experience for roles outside USA
Bachelor's Degree in Design with minimum years of experience 6 years for roles in USA
Demonstrated strong understanding of Agile / Lean UX methodologies
Skilled in standard design & wireframing tools (Adobe CC, OmniGraffle, Sketch), hand drawing and visual communication, time-based and interactive prototyping tools (Hype, Adobe Edge, Keynote)
Ability to use generative techniques (sketching, brainstorming, etc.) to establish a variety of possible design decisions and decision scenarios.
Ability to actively cultivate an understanding of how individuals fit within larger structures (like systems or organizations) and the relationships between parts of a system and the system as a whole.