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Member of Technical Staff, Rendering at Genesis AI | JobVerse
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Member of Technical Staff, Rendering
Genesis AI
Website
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Member of Technical Staff, Rendering
France
Full Time
6 days ago
No H1B
Apply Now
Key skills
Unreal Engine
C++
C
AI
About this role
Role Overview
Develop a high-throughput rendering pipeline for training robotics foundation models
Design protocols and interfaces between the rendering pipeline, physics engine, and 3D generative models
Build an efficient platform for large-scale robotics training and evaluation
Build a closed-loop system to minimize the sim-to-real gap in rendering for robotics policy training
Collaborate with a team of driven individuals committed to building general-purpose Physical AI
Requirements
Extensive experience writing low-level code for industry-standard real-time rendering pipelines like the Unreal Engine (8+ years)
A deep and holistic understanding of rendering pipelines
Production-level expertise in C++ and CUDA
Bonus: Experience in physics simulation
Tech Stack
Unreal Engine
Apply Now
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