That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. They are seeking a Senior Manager, Production to own the architecture, governance, and forecasting of the game’s integrated production schedule in support of delivering a AAA action-adventure game.
Responsibilities:
- Drive structured, data-informed decision-making with directors and discipline leads to protect scope, quality, and milestone commitments
- Own and maintain the integrated cross-department macro schedule including milestone architecture, feature sequencing, dependency mapping, and critical path dependencies through Gold
- Serve as the single point of accountability for schedule integrity. Ensure all departmental plans and forecasts are capacity-validated, reconciled, and aligned to the macro production plan
- Architect and maintain the scheduling framework used by the project, including planning standards, dependency modeling approaches, and forecasting methodologies that ensure consistent schedule reliability across pillars
- Enforce schedule discipline across pillars by identifying variance, forecast drift, and dependency risk while driving corrective action to maintain milestone confidence
- Maintain formal risk tracking, identify and flag delivery risks early, escalate when appropriate, and confirm mitigation plans are defined
- Own production velocity metrics and forecasting models, translating production system data into forward-looking schedule projections and milestone confidence assessments
- Produce standardized executive reporting that clearly communicates schedule health, forecast accuracy, and dependency risk
- Provide forward-looking delivery forecasts and scenario modeling to support executive planning, scope decisions, and milestone readiness assessments
Requirements:
- Proven experience delivering AAA video games, preferably action-adventure or narrative-driven titles with complex cross-discipline dependencies and milestone-driven production cycles
- Demonstrated expertise in constructing and maintaining integrated production schedules, including dependency mapping, capacity planning, milestone modeling, and critical path analysis
- Advanced proficiency with Jira (or equivalent production systems), including workflow configuration, dashboard/report creation, and data extraction for forecasting and variance analysis
- Strong analytical capability and ability to translate production data into velocity trends, burn-down forecasts, schedule variance insights, and milestone confidence projections
- Experience producing executive-level reporting that enables clear scope, risk, and investment decisions
- Solid knowledge of structured project management methodologies (Agile, hybrid, milestone-gated development) applied within complex creative production environments
- Experience building or refining production planning frameworks, reporting standards, or schedule governance practices within large-scale game development teams
- Demonstrated ability to operate with precision in a technically sophisticated, fast-paced AAA production environment while maintaining schedule integrity under pressure
- Exceptional written and verbal communication skills, with the ability to distill complex production data into clear, decision-ready messaging for both development teams and executive stakeholders
- 8+ years of experience in production or project management roles within complex game development environments
- High emotional intelligence and professional maturity. Able to navigate cross-discipline tension, drive accountability, and influence without authority when required
- Minimum 6+ years of experience as a Producer (or equivalent project management role) within complex game development environments
- Meticulous attention to detail, disciplined follow-through, and a track record of maintaining reporting accuracy and schedule reliability across multiple concurrent workstreams