Define and execute the engineering vision for graphics technology, aligning with company objectives and industry trends
Define and execute on a modernization of existing stacks to new stacks and retire products and technologies no longer needed
Drive architectural decisions for rendering pipelines, visualization frameworks, and GPU-based optimizations
Be the trusted expert for internal partners on all things graphics
Oversee development of high-performance graphics engines and visualization stacks for design workflows across the company
Ensure scalability, security, and resilience in graphics architecture through rigorous reviews and prototyping
Evaluate emerging technologies (e.g., AI-based graphics, cloud rendering) and integrate them into product roadmaps
Establish and enforce engineering best practices
Build a high-performing engineering team that fosters a culture of innovation and collaboration
Facilitate cross-functional collaboration to align engineering initiatives with product, business, and customer objectives, ensuring seamless delivery and feedback loops
Provide Insights and direction for initiatives in advanced visualization techniques, including AR/VR, simulation, and immersive design
Represent the organization in technical forums and industry events to showcase leadership in graphics technology
Stay abreast of the latest trends and build and manage a network of industry experts
Requirements
Bachelor’s or master’s degree in computer science, Graphics Engineering, or related field
15+ years of experience in graphics technology, with at least 10 years in a leadership role
Expertise in rendering technologies, GPU programming (DirectX, Vulkan, Metal), and real-time visualization
Proven track record of delivering complex graphics systems at scale
Strong communication and stakeholder management skills