Balor Games is a "Triple I" independent game publisher dedicated to long-term stewardship of high-quality creative works. They are hiring a hands-on Brand Manager to lead awareness and commercial success for an upcoming release built on a well-loved licensed IP, managing the go-to-market campaign with a strong focus on social-first and community-driven content.
Responsibilities:
- Drive the Go-to-Market Plan: Build the brand strategy and campaign calendar for the title, aligned to its KPIs and platform launch windows
- Lead Social & Meme-Driven Campaigns: Build the social-first content strategy that gets the game shared. Find the moments, characters, and in-game beats with the most meme potential, and brief content that puts them to work across the right platforms and communities
- Steward Licensed IP & Manage Licensor Relationships: Act as the day-to-day marketing contact for the IP holders and licensors on the project. Keep all creative within brand guidelines and approval requirements, secure sign-offs on time, and handle cultural and brand sensitivities carefully
- Creative Briefing: Write and refine creative briefs for art, graphic design, and video so every asset reflects both the game's brand identity and the licensed IP's standards
- Console Platform & Partner Outreach: Secure first-party support (Nintendo, PlayStation, Xbox) and marketing partnerships, with strong fluency in console showcase, storefront, and feature mechanics
- Developer & Internal Team Alignment: Keep developers and internal stakeholders (e.g., Production) aligned by sharing budgets, plans, and performance updates early, and by facilitating sign-offs
- Vendor Onboarding & Coordination: Onboard and coordinate vendors across PR, social, influencer, and storefront so they have the assets, brand guidelines, and licensor parameters they need to execute
- Asset Management: Coordinate high-impact creative assets with external contributors and agencies
- Go-to-Market Execution: Run the marketing beats, including showcase submissions, first-party opportunities, pre-release hype, announcements, and post-launch community engagement
Requirements:
- 5+ years in game marketing or publishing, with a track record of leading console launches for cozy, casual, or family-friendly titles
- A real understanding of the cozy and wholesome audience: what they play, where they spend time, and what kind of content takes off in those communities
- Hands-on experience building social-first campaigns and shareable, meme-driven content that measurably grew an audience
- Direct experience marketing licensed IP, including managing licensor relationships, approval workflows, and brand-guideline compliance, plus comfort handling cultural sensitivities tied to an IP
- Strong working knowledge of Nintendo, PlayStation, and Xbox platform programs, storefronts, and showcase processes
- Proven ability to turn strategic goals into clear creative briefs that align internal teams, external partners, and licensors
- Strong organizational skills coordinating cross-functional teams and external vendors
- Solid grasp of success metrics and audience behaviors across PR, social, influencer, and digital storefront channels
- Able to work both strategically and hands-on in a fast-paced, lean environment